With customers on the verge of finally getting their copies of Last Strike, I thought I would do a post on a bit of the background on how the packaging for this great piece of Atari Jaguar homebrew came together. Digging through 3 years of emails, it’s interesting to see how much you tend to… Continue reading Cover Art & Packaging for Last Strike
Category: Atari Jaguar
Scrubbing Audio Samples Randomly in the Removers Library
Alignment of data in the Removers Library or development on the Jaguar in general. In particular when you need to access a block of data. I recently ran into bugs with Odd-It Will Be Watching when adding gibberish voices to characters when they speak. The Goal I wanted to take a very short audio sample… Continue reading Scrubbing Audio Samples Randomly in the Removers Library
Converting Audio/Samples for Removers Library Playback
We have found ourselves a bit frustrated with prepping audio or samples for audio playback in the Removers Library. Either with MOD files or just playing back a raw sample with the set_voice() function. Specifically, we spend time learning how to properly do it, we then generate the audio that we need, and then a… Continue reading Converting Audio/Samples for Removers Library Playback
Fix For Virtual Jaguar HiDPI Scaling Issue
I have ran into this problem a few times running VJ in Linux, specifically Kubuntu 18.04 and later over the last few years, where the image of the game being played doesn’t fill the window size or fullscreen properly. When running a 4K monitor this isn’t an uncommon problem to have high dpi scaling issues… Continue reading Fix For Virtual Jaguar HiDPI Scaling Issue
Cutter Portrait – Timelapse
Over the last month or so I have been collecting my digital artwork and sketches into a collection of books. I will do a post specifically about this soon, but going through the process of laying out the last decade of my artwork has been thoughtful process. Something that became obvious quickly looking at my… Continue reading Cutter Portrait – Timelapse